about me
Experienced Game Developer with 7+ years experience in Senior Software Engineering. Specialized in C# and developing high-performance systems. Seeking to apply my knowledge of scalable system design, distributed systems (.NET core/C#), and performance improvement to build high-quality game mechanics. Six years of academic game development experience and practical application in Unity3D and Unreal Engine 5.
Game Development & Engine Programming:

C#, Unity3D, Unreal Engine 5, Photon (Multiplayer Networking), Unity Cloud, Game Design Principles, System Architecture

Backend & Distributed Systems:

.NET Core, .NET Framework, RabbitMQ (Asynchronous Processing), SQL Server, MongoDB

DevOps & Tools:

Git, Azure (CI/CD Pipelines), AWS (Cloud Infrastructure), Code Review, SDLC Management

My Projects

Lil Spinny​

The very serious juniper dev gama jam
2026

Pig Head​

Post-graduation Project
ESPM, 2025

Devil’s Board

Freelance Multiplayer Project
2020-2021/2025-2026

Peach’s Fury

Graduation Thesis Project
Faculdade Melies, 2019

Stranded

Technical College Thesis Project
FECAP, 2016

Education

June 2026
Accessible Player Experiences Practitioner Course - Able gamers
March 2025 - December 2025
Post-graduation in Game Business - ESPM
February 2017 - June 2019
Associate Degree in Digital Games - Faculdade melies
February 2014 - December 2016
Technical education in Game Development and Design - FECAP